Open82
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Open82 is a project by Andrew Owen and Matthew Westcott to produce an open source version of the ZX Spectrum ROM. As of 1 January, 2008, it's currently very much in the alpha stages, but does manage to load some commercial games successfully. This page is a place to list which games it works with, which it doesn't and why, starting with the Top 100 from WoS.
External links
Game compatibility
This list needs updating for Open82 2009-01-13
WoS Top 100
Game | Status | Tested with version |
---|---|---|
Target; Renegade | Loader crashes [1] | 2007-12-31 (r339) |
Great Escape, The | Here be dragons: 0x1b76 (= check for break + continue to next BASIC line) | r349 |
Elite 128k | Loads and runs, freezes on launch from station | r350 |
R-Type | Crashes after loading first block [2] | 2007-12-31 (r339) |
Knight Lore | Unsupported BASIC command: 0xd7 (BEEP) | 2007-12-31 (r339) |
Exolon | Works | 2009-01-13 |
Manic Miner | Works | 2007-12-31 (r339) |
Robin of the Wood | Unsupported BASIC command: 0xf1 (LET) | 2007-12-31 (r339) |
Atic Atac | Unsupported BASIC command: 0xd7 (BEEP) | 2007-12-31 (r339) |
Match Point | Unsupported BASIC command: 0xeb (FOR) | 2007-12-31 (r339) |
Abadia del Crimen, La | N/A (128K only) | |
Lords of Midnight, The | Works | r341 |
Highway Encounter | Syntax error at: 0x04ec | r343 |
Everyone's a Wally | Syntax error at: 0x14a5 (PRINT #n) | r355 |
Turbo Esprit | Turbo loader on side 1: Unsupported BASIC command: 0xf1 (LET)
Standard speed loader on side 2: Crashes after loading screen [3] |
2007-12-31 (r339) |
Match Day II | Unsupported BASIC command: 0xf7 (RUN) | 2007-12-31 (r339) |
Jack the Nipper II: In Coconut Capers | Works | r349 |
Hyper Sports | Syntax error at: 0x04ec | r343 |
Head over Heels | Here be dragons: 0x1b76 (= check for break + continue to next BASIC line) | r348 |
Bubble Bobble | Crashes after loading [4] | r350 |
Tomahawk | Unsupported BASIC command: 0xeb (FOR) | 2007-12-31 (r339) |
Soldier of Fortune | Works | 2007-12-31 (r339) |
Skool Daze | Works | r345 |
Saboteur II: Avenging Angel | Unsupported function: 0xb0 (VAL) | 2007-12-31 (r339) |
Saboteur | Unsupported function: 0xb0 (VAL) | 2007-12-31 (r339) |
Chaos | Can't recognise last standard loader block following loading screen on Fuse. | r350 |
Where Time Stood Still | N/A (128K only) | |
Sentinel, The | Crashes before loading screen [5] | r350 |
Nether Earth | Works | r350 |
Rainbow Islands | Unsupported BASIC command: 0xf1 (LET) | 2007-12-31 (r339) |
Bomb Jack | Crashes when game started | r350 |
Academy | Side 1: crashes | 2007-12-31 (r339) |
Starquake | Stops with a Program finished message | 2007-12-31 (r339) |
Laser Squad | Loads, Here be dragons: 0x0562 (= slightly later entry point to load_bytes) on selecting mission | r350 |
Green Beret | Here be dragons: 0x1b76 (= check for break + continue to next BASIC line) | r348 |
Formula One | Seems to need LOAD "" CODE? | 2007-12-31 (r339) |
Firelord | Just prints Program finished | 2007-12-31 (r339) |
Emlyn Hughes International Soccer | Prints Out of range after loading screen | 2007-12-31 (r339) |
Back to Skool | Works | r345 |
Striker | Unsupported function: 0xb0 (VAL) after loading screen | r350 |
Sir Fred | Crashes after loading | r348 |
Rebelstar | Loads, keyboard unresponsive | r350 |
Batman | Works | r588 |
Jetpac | Unsupported BASIC command: 0xd7 (BEEP) | 2007-12-31 (r339) |
Wheelie | Resets before loading screen | r350 |
Quazatron | Unsupported BASIC command: 0xb9 (EXP) | 2007-12-31 (r339) |
Operation Wolf | Crashes | 2007-12-31 (r339) |
Lords of Chaos | 0x0562 (= slightly later entry point to load_bytes) | 2007-12-31 (r339) |
Last Ninja 2 | Resets | 2007-12-31 (r339) |
Jet Set Willy | Unsupported BASIC command: 0xeb (FOR) | 2007-12-31 (r339) |
Fairlight | Unsupported BASIC command: 0xb0 (VAL) | 2007-12-31 (r339) |
Sim City | Works | 2007-12-31 (r339) |
Rex | Works | r350 |
Myth: History in the Making | Crashes after loading first block | 2007-12-31 (r339) |
Movie | Unsupported function: 0xb0 (VAL) | 2007-12-31 (r339) |
Deflektor | Crashes loading first block | 2007-12-31 (r339) |
Chuckie Egg | Unsupported calculator op: 0xa4 after loading | 2007-12-31 (r339) |
Chase H.Q. | Unsupported BASIC command: 0xf1 (LET) | 2007-12-31 (r339) |
Batman - The Movie | Unsupported BASIC command: 0xf1 (LET) | 2007-12-31 (r339) |
Way of the Exploding Fist, The | Unsupported BASIC command: 0xeb (FOR) | r350 |
Ant Attack | 0x0036 (= mid-instruction in original ROM, probably in error) | 2007-12-31 (r339) |
Tau Ceti | Syntax error at: 0x1107 | 2007-12-31 (r339) |
Heavy on the Magick | Works | r341 |
Dragontorc | Unsupported BASIC command: 0xb9 (EXP) | 2007-12-31 (r339) |
Double, The | Crashes after loading first block | 2007-12-31 (r339) |
Doomdark's Revenge | Unsupported BASIC command: 0xeb (FOR) | 2007-12-31 (r339) |
Zynaps | Works | 2007-12-31 (r339) |
Sky Ranger | Works | r341 |
Ranarama | Crashes at very end of loading | 2007-12-31 (r339) |
Paris-Dakar | Unprintable character: 0xcc (keyword TO) | r345 |
Flying Shark | Crashes before loading screen | r350 |
Arnhem | Loads, but selecting any option freezes game | r350 |
Sabre Wulf | Unsupported BASIC command: 0xd7 (BEEP) | r350 |
Match Day | Syntax error at: 0x04ec | r343 |
Commando | Works | 2007-12-31 (r339) |
Stunt Car Racer | Unsupported BASIC command: 0xf1 (LET) | r350 |
RoboCop | Crashes | 2007-12-31 (r339) |
Penetrator | Unsupported BASIC command: 0xeb (FOR) | r350 |
Nebulus | Works | 2007-12-31 (r339) |
Bruce Lee | Syntax error at: 0x04ec | r343 |
Daley Thompson's Decathlon | Syntax error at: 0x0317 | 2007-12-31 (r339) |
Cyclone | Syntax error at: 0x0317 | 2007-12-31 (r339) |
Fire 'n Ice | Never going to work (needs TR-DOS) | |
Dizzy | Works | 2007-12-31 (r339) |
Wriggler | Unsupported BASIC command: 0xf1 (LET) | 2007-12-31 (r339) |
Tai-Pan | Resets before loading screen | r348 |
Arkanoid | Here be dragons: 0x1b76 (= check for break + continue to next BASIC line) | r348 |
Football Manager | Unsupported BASIC command: 0xde (OVER); BASIC game, is unlikely to run without loads of work | r352 |
Renegade | Resets before loading screen | r348 |
Football Director | Unsupported BASIC command: 0xe9 (DIM) after loading - another BASIC game? | r350 |
Nigel Mansell's Grand Prix | Unprintable character: 0xa7 after first loader (keyword token PI) | 2007-12-31 (r339) |
Tir Na Nog | Works | r588 |
Gunfright | Unsupported calculator op: 0x2e after loading screen | r350 |
Ikari Warriors | Syntax error at: 0x2ed1 | 2007-12-31 (r339) |
Battle Ships | Syntax error at: 0x2ed1 | 2007-12-31 (r339) |
Avalon | Unsupported function: 0xb9 (EXP) | 2007-12-31 (r339) |
Light Corridor, The | Unsupported function: 0xb2 (SIN) | 2007-12-31 (r339) |
Journey's End | Unsupported BASIC command: 0xf1 (LET) after loading screen | r350 |
Three Weeks in Paradise | Syntax error at: 0x14a5 (PRINT #n) | r355 |
Light Force | Loads, but then 0x03b6 when starting game (= beeper) | 2007-12-31 (r339) |
Other games
Game | Status | Tested with version |
---|---|---|
1942 | Works | r345 |
Adventure Quest | Unsupported BASIC command: 0xf1 (LET) | r357 |
Agent X | Unsupported function: 0xb2 (SIN) | 2008-01-07 |
Agent X II | Unsupported function: 0xb0 (VAL) | 2008-01-07 |
Airwolf | Loads but crashes afterwards | 2007-12-31 (r339) |
Alien 8 | Syntax error at: 0x04ec | r343 |
Amaurote | Works | 2007-12-31 (r339) |
Ano Gaia | Works | 2009-01-13 |
Aquaplane | Works | r350 |
Army Moves | Unsupported function: 0xc3 (NOT) | 2008-01-07 |
Astroball | Unsupported function: 0xb0 (VAL) | 2008-01-07 |
Athena | 48K: resets before loading screen | r350 |
Auf Wiedersehen Monty | 0x05c4 (= middle of tape loading routine) | 2007-12-31 (r339) |
Automania | Works | r588 |
Avenger | 0x05c4 (= middle of tape loading routine) | 2007-12-31 (r339) |
Battlecars | Unsupported function: 0xb0 (VAL). NB Lots of BASIC in this game. | r350 |
Behind Closed Doors | Here be dragons: 0x19e5 (= reclaim memory area) | r352 |
Big Sleaze, The | Here be dragons: 0x19e5 (= reclaim memory area) | r352 |
Birds and the Bees, The | Works | 2008-01-07 |
Bobby Bearing | Resets after first loader block | 2007-12-31 (r339) |
Bored of the Rings | Unsupported BASIC command: 0xf1 (LET) | r343 |
Boulder Dash | Unsupported BASIC command: 0xeb (FOR) | 2009-01-13 |
Bounder | 0x05c4 (= middle of tape loading routine) | 2007-12-31 (r339) |
Bounty Bob Strikes Back | Syntax error at: 0x04ec | r343 |
Brian Bloodaxe | 0x05c4 (= middle of tape loading routine) | 2007-12-31 (r339) |
Buggy Boy | Here be dragons: 0x0562 (= slightly later entry point to load_bytes) | 2008-01-07 |
Bugsy | Unsupported function: 0xc3 (NOT) | 2007-12-31 (r339) |
Bumpy | Unsupported BASIC command: 0xde (OVER) - after loading screen | 2008-01-07 |
Challenge of the Gobots (DroSoft re-release) | Crashes after loading | r355 |
Chequered Flag | Unsupported function: 0xb0 (VAL) | 2009-01-13 |
Chronos | Unsupported function: 0xa7 (PI) | 2008-01-07 |
Cobra | Crashes / Resets after first loader block[6] | 2008-01-07 |
Colossal Adventure | Unsupported BASIC command: 0xf1 (LET) | r357 |
Colour of Magic, The | Crashes | 2007-12-31 (r339) |
Computer Scrabble | Unsupported function: 0xb0 (VAL) | 2009-01-13 |
Contact Sam Cruise | Works | r345 |
Costa Capers | Resets after loading | 2007-12-31 (r339) |
Cybernoid | Works | 2008-01-07 |
Dark Star | Unsupported BASIC command: 0xf1 (LET) | 2008-01-07 |
Day In The Life, A | 0x05c4 (= middle of tape loading routine) | 2007-12-31 (r339) |
Deathchase | Works | 2007-12-31 (r339) |
Deviants | Works | 2007-12-31 (r339) |
Dungeon Adventure | Unsupported BASIC command: 0xf1 (LET) | r357 |
Eric and the Floaters | Crashes before loading screen | r350 |
Falcon Patrol 2 | 0x0005 (= basically a reset. Presumably a bug or anti-hack mechanism) [7] | 2007-12-31 (r339) |
Full Throttle | Unsupported BASIC command: 0xf1 (LET) | 2008-01-07 |
Future Knight | 0x05c4 (= middle of tape loading routine) | 2007-12-31 (r339) |
G.I. Hero | Works | r350 |
Hero Quest | Unsupported BASIC command: 0xf1 (LET) | 2008-01-07 |
Hobbit, The (v1.2) | Works | 2008-01-07 |
Horace and the Spiders | Unsupported BASIC command: 0xeb (FOR) | 2008-01-07 |
Horace Goes Skiing | Unsupported BASIC command: 0xf1 (LET) | 2008-01-07 |
I, Ball | Crashes after loading with screen full of coloured pixels | 2009-01-13 |
I, Of The Mask (Bleepload) | Crashes after first set of Bleepload blocks | r357 |
International Rugby | Unsupported BASIC command: 0xeb (FOR) | 2008-01-07 |
Impossaball | Works | 2008-01-07 |
Juggernaut | Unprintable character: 0x84 (block graphic) | r351 |
Jack the Nipper | Syntax error at 0x05c4 | 2008-01-07 |
Jumping Jack | Freezes during loader animation with "out of range" error | 2008-01-07 |
New Zealand Story, The | Syntax error at 0x04f7 | 2008-01-07 |
Nightmare Rally | Here be dragons: 0x1B76 | 2009-01-13 |
Megablast! | Unsupported function: 0xc3 (NOT) | 2008-01-07 |
Micronaut One | Works | 2008-01-07 |
Midnight Resistance | Syntax error at 0x04f7 | 2008-01-07 |
Moon Cresta | Unsupported BASIC command: 0xeb (FOR) | 2009-01-13 |
Out Run | Unprintable character: 0xf7 (keyword token RUN) | 2008-01-07 |
Pac-Man | Stops with Program finished error | 2008-01-07 |
Paperboy | 0x03b5 on starting a game (= beeper) | 2007-12-31 (r339) |
Peking | Unsupported function: 0xc3 (NOT) | 2008-01-07 |
Pinball Wizard | Freezes after loading | 2008-01-07 |
Pipe Mania | Unsupported BASIC command: 0xf1 (LET) | 2008-01-07 |
Pippo | Crashes after loading first header | 2008-01-07 |
Psycho Pigs UXB | Resets after first loader block | 2007-12-31 (r339) |
Roller Coaster | Here be dragons: 0x1ada after loading | r350 |
Smash TV | Here be dragons: 0x04f7 | 2008-01-07 |
Space Crusade | Works | 2008-01-07 |
Space Raiders | Works | 2008-01-07 |
Splat! | Unsupported BASIC command: 0xeb (FOR) | 2008-01-07 |
Starion | Works | 2008-01-07 |
Starstrike II | Fails at initial 'Program:' (most likely CHR$ 8 in filename) | 2007-12-31 (r339) |
Stop The Express | Crashes before loading screen | r350 |
Sub Track | Loads, but freezes with "out of range" error on instructions screen | 2008-01-07 |
Tank Trax | Unsupported BASIC command: 0xf1 (LET) | 2008-01-07 |
Technician Ted | 0x1e7d (= just an OUT (C),A / RET here)[8] | 2007-12-31 (r339) |
Teenage Mutant Hero Turtles | Works | 2008-01-07 |
Tetris (48k) | Here be dragons: 0x62F4 | 2008-01-07 |
Trap Door | 0x0200 (? jump made in error - partway through keyword table) | 2007-12-31 (r339) |
Turbo the Tortoise | Works | 2008-01-07 |
Turrican | Syntax error at 0x04f7 | 2008-01-07 |
Universal Hero | Unsupported BASIC command: 0xeb (FOR) | 2008-01-07 |
Vectron | Loads, but freezes after choosing a menu option | 2008-01-07 |
Who Dares Wins II | Unprintable character: 0xaa (keyword token SCREEN$) | r350 |
XOR | Works | 2008-01-07 |
Zig Zag | Crashes after loading | r350 |
Zub | Works, but has some graphics glitches | 2008-01-07 |
- ↑ The crash appears to be due to the method used to embed the Speedlock 7 loader in BASIC; if you use an emulator with the standard Spectrum ROM to freeze the loader on execution and dump it (0x5D06 - 0x6AF5), then load the dumped memory block into an emulator with OpenZXRom and begin execution from 0x5D06, the loader will then decrypt and run without problems. The game itself works up until the end of the first level, at which point it stops at 0x0562 when trying to load the second level from tape.
- ↑ The crash appears to be due to the method used to embed the Speedlock 4 loader in BASIC; if you use an emulator with the standard Spectrum ROM to freeze the loader on execution and dump it, then load the dumped memory block into an emulator with OpenZXRom and begin execution from 0x5D06, the loader will then decrypt and run without problems. The game itself appears to work perfectly; I successfully tested it up to the beginning of the second level.
- ↑ Screen is actually 0x1C00 bytes loaded using LOAD"" CODE 16384, and all hell breaks loose when loading finishes.
- ↑ At least under Fuse there are problems with recognising the BASIC header.
- ↑ At least under Fuse there are problems with recognising the BASIC header.
- ↑ I was able to get the loader to run in a similar fashion to some of the Speedlock games I've tried but the process was a little more involved; I had to create a makeshift manual snapshot by freezing and dumping the loader and noting the current state of the registers using the standard ROM. Loading the dump back into memory and recreating the state of the registers allowed the loader to run in OpenZXRom. The game itself crashes when you pick up a weapons burger, ending up in an infinite loop at 0x0DE7.
- ↑ If you use an emulator (with the standard Spectrum ROM) to freeze the loader on execution (0x5D11 on a regular 48K Spectrum), dump the loader (0x5D11 - 0x5E1A) then use bin2rem on the dumped loader it actually works, so the problem appears to be with the method of storing the m/c loader in the BASIC program rather than with the loader itself. After the game has loaded, it stops at 0x03B5.
- ↑ On adding this stub in the right location, the loader resets a couple of seconds before the end.
Article license information
This article uses material from the "Open82" article on the ZX Spectrum technical information wiki at Fandom (formerly Wikia) and is released under the Creative Commons Attribution-Share Alike License.